The Dungeon is both my first game and my first iOS project. It’s a remake/homage of a classic Macintosh roguelike, The Dungeon of Doom. My goal was to bring that same kind of frantic fun to a modern platform while, hopefully, preserving what made that game unique and memorable. It’s a dungeon crawler in the truest sense of the word, as there’s no place else to go - just forty floors of radical monster stomping.
Panic Attack is my second game, a remake of the mechanics of Tetris Attack for the SNES, though was also strongly influenced by Crack Attack. It’s got local two-player head to head on iPad and multiplayer support on iOS using Game Center. It’s got bright, shiny graphics and a pretty rockin’ soundtrack, too.